U4GM What Are the 11 Astra Malorum Intel Spots Guide Tips

If you’re the sort of Zombies player who can’t leave a map until the intel list looks “clean,” Astra Malorum will mess with you in a good way. A lot of the pickups are in plain sight, but the game loves to distract you with spawns, doors, and objectives. So treat it like a proper scavenger run: grab what you can early, loop back when it’s quieter, and don’t be afraid to slow down for a minute. If you’re also grinding consistency between runs, I’ve seen people pair their route planning with things like CoD BO7 Bot Lobby setups so they can practice without the chaos getting in the way.



Start in The Luminarium
Kick off in The Luminarium because it’s where most players accidentally sprint past easy intel. There’s an audio log on a shelf right by the trap, the kind of spot your eyes slide over while you’re thinking about points. The bigger one here is the document tied to the planet models. Look up at the hanging orbs and shoot them in order of distance from the sun: Mercury, Venus, Earth, Mars, Jupiter, Saturn, Uranus, Neptune. Hit the last one and you’ll get the payoff when the tiny Pluto model pops and drops the intel. Don’t overthink it, just be steady and don’t let a random zombie nudge your aim at the wrong moment.



Pack-a-Punch and the Archive sweep
Next, push to the Observatory Dome where Pack-a-Punch lives. There’s an audio log sitting in a crate that’s basically begging to be missed while you’re staring at the machine. After that, head into Machina Astralis and work the Archive of Orbis top to bottom. On the upper level you’ll find another audio log. Then go to the room with the Stamina-Up machine and check the desk with the messy paper stack. Here’s the trick: shoot the papers to clear them, and the document underneath shows up. Loads of players assume it’s bugged, but it’s just hidden behind clutter.



The Veilwalk and Abysmal Rim risks
From the Archive, rotate into The Veilwalk. Near the gazebo by Mule Kick, you’ll snag the audio log that feels like set dressing until you’re right on top of it. Then make the trek out to the Abysmal Rim for a document placed in a nasty little spot near the Who’s Who perk. It’s right on the cliff edge, and yeah, people fall going for it. Take the safe angle, clear the area first, then step in and grab it like you’re defusing a bomb.



Artifacts you’ll earn while doing the Quest
The remaining intel is mostly artifacts, which sounds easy until you realise they’re tied to moments you can fumble. One drops when you destroy a drone that’s trailing Oscar during his attack phase, so keep your eyes up and don’t tunnel on the horde. Another is the LGM-1, the map’s Wonder Weapon, so once you build it the intel comes with it. Keep moving through the Main Quest and you’ll naturally pick up the Perfusion Machine during the Machina Astralis and Luminarium beats, then the Ascendant Eye comes during the Mars trip step, and if you’re trying to keep your runs tidy or test routes, working in a buy CoD BO7 Bot Lobby approach can make repeat attempts feel a lot less messy.www.u4gm.com offers enhanced Black Ops 7 lobby options so you can focus on strategy, teamwork, and progression.